Motions and Voting

Different delegates have different preferences and intentions. If the delegate of France wishes for an Unmoderated Caucus, but the delegate of China wants a Moderated Caucus instead — who gets what they want?

Motions are formal requests that affect the entire council, submitted by delegates to the Dais.

Motions need to pass for them to be carried out. To pass a motion (heheh…), a majority of the delegates in the council must vote for the motion.

Motions and Voting 1.png

There are two types of motions:

  1. Procedural motions — Motions to proceed council happenings.
  2. Substantive motions — Motions to officially enact something.

Most motions are procedural motions.

For each of the motions, there is a type of majority that must be reached.

Simple majority

The majority required for a procedural motion to pass.

Most often: More than half (>50%) of the council must vote for the motion.

Substantive majority

The majority required for a substantive motion to pass.

Most often: At least two-thirds (≥66.6…%) of the council must vote for the motion.

Procedural Votes: How to vote

Main Idea

Raise your placard when the chairs ask for those voting for or against the motion. You must vote.

Most councils force delegates to either vote for or against a procedural motion. This means you cannot abstain from the vote.

  1. The chairs will ask delegates who vote for the motion to raise their placards.
  2. Then, the chairs will ask delegates who vote against the motion to raise their placards.
  3. Lastly, the chairs will tally the votes to ensure that the total number of votes is consistent with the number of delegates present in the council. If there is a discrepancy, the vote will be carried out again.

Procedural Votes: Seconds and objections

Main Idea

To speed up the process, chairs will quickly check if there are delegates voting for and against — without counting the votes.

Before the actual procedural vote, the chairs will call for seconds and objections.

It is not compulsory to second or object to a motion. The delegate who raised the motion cannot second or object to their own motion.

In practice, the chairs will spend about 5 seconds calling for seconds and objections, as a quick litmus test to see if a vote is actually needed.

List of procedural motions not related to Draft Resolutions

This list of motions is non-exhaustive. There are more motions than this.

Here’s how our board game looks right now, with all the motions we’ve covered so far.

Motions and Voting 2.png

It looks incredibly messy, so we’ll remove the following for simplicity:

Motions and Voting 3.png


Next: What are Draft Resolutions?